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Server: OpenArena   Address Players
Never Ending Yard62.109.19.71:27960  2/16
   

 
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1Liz14
2Merman1
   
maxPing400
voip1
g_humanplayers0
g_needpass0
pure1
gametype0
protocol71
g_lms_mode0
elimination_roundtime120
g_voteGametypes/0/1/3/4/5/6/7/8/9/10/11/12/
g_doWarmup0
videoflags7
g_maxGameClients0
g_instantgib2
g_delagHitscan1
g_voteMinFraglimit1
g_voteMaxFraglimit100
g_voteMinTimelimit1
g_voteMaxTimelimit100
g_allowvote1
capturelimit8
bot_minplayers2
sv_fps20
sv_floodProtect1
sv_maxPing400
sv_minPing0
sv_maxRate25000
sv_minRate0
sv_hostname^3Never Ending ^1Yard
g_gametype0
timelimit15
fraglimit20
dmflags0
versionioq3+oa 1.36_SVN1910M linux-i386 Dec 25 2011
sv_privateClients0
sv_allowDownload1
sv_master1dpmaster.deathmask.net
gamenamebaseoa
elimflags0
voteflags81
g_obeliskRespawnDelay10
g_enableDust0
g_enableBreath0
g_rockets0
g_altExcellent0
g_timestamp2015-08-29 06:04:05
   
 

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OpenArena

OpenArena's gameplay closely follows Quake III Arena: score frags to win the game using a balanced set of weapons each designed for different situations, with just minor changes to the rules enabled by default (like awarding a character for pushing another one to his death).

Each match happens in an "arena": a map where players try to kill each other; some arenas are designed for Capture the flag and similar gametypes, so are built with two bases (usually identical, apart from the colors), for the two teams.

   
 
 
OpenArena - GamePlay
   
 
 





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