Server: Painkiller Address Players
ITA KILLER MOD 62.149.202.161:3455 0/10
gamever 1.64 gametype Free For All numteams 0 gamemode openplaying teamplay 0 fraglimit 0 timelimit 10 password 0 max_spectators 4 PKTVProxy 0 unknown
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Painkiller
The game is inspired by such classic titles as Quake and Doom, with the emphasis on killing large numbers of monsters. The game is divided into five chapters, each about five levels long. The player's objective is to get through each level, from start to finish, by slaughtering hundreds of monsters. One of the game's most important aspects is its diversity. Each level presents a new location with various themes and art styles. The levels include castles, monasteries, an opera house, Venice, graveyards, and more. Monsters are also very different, with new ones almost every level. There are five "boss" levels where the player fights a boss. The game presents an option to complete a special task each level, which results in the player getting a "tarot card", a rare, hard-to-obtain bonus. Each equipped card provides different bonuses for a small amount of time, like powered-up weapons or slow motion. The game features multiplayer, which includes classic modes like Deathmatch and Capture-the-Flag.
Painkiller - GamePlay
VIDEO
Painkiller - Cheat Codes
Start game as usual, in game - bring up the console with ~ and input the following codes (NOT CaSe SeNsItIvE): Result Code Full ammunition = pkammo Full ammunition and health = pkpower All weapons = pkweapons Extra gold = pkgold Toggle disappearing bodies = pkkeepbodies Toggle disappearing decals = pkkeepdecals Toggle demon morph = pkdemon Toggle weak enemies = pkweakenemies Toggle excessive gibs = pkalwaysgib Toggle God mode = pkgod Toggle haste = pkhaste Toggle weapon modifier mode = pkweaponmodifier Toggle weapon specular = weaponspecular <0 or 1> Change crosshair = crosshair <1-32> Change player name = name Set field of view (zoom) = fov <0-255> Set HUD size = hudsize <0-3> Set mouse sensitivity = msensitivity <0-200> Set multi-player frag limit = fraglimit Set multi-player time limit = timelimit Show position in level = pos Toggle smooth mouse = msmooth <0 or 1> Toggle weapon rendering = showweapon <0 or 1> Change maximum UDP packet size, as multi-player admin = maxpacketsize <20-1400> Change setting for actions send per ms, as multi-player admin = actionsendperiod Change team in multi-player mode = team <1 or 2> Changes settings for my player synchro, as multi-player admin = updateparams_myplayer Changes settings for physics items synchro, as multi-player admin = updateparams_physicsitems Changes settings for player synchro as multi-player admin = updateparams_players Changes settings for projectiles synchro, as multi-player admin = updateparams_projectiles Exit game to desktop = exit Load map in multi-player mode = map Quit game to desktop = quit Tell everyone that you are not ready in multi-player mode = notready Tell everyone that you want to break match in multi-player mode = break Toggle camera interpolation for multi-player clients = camerainterpolation <0 or 1> Toggle player movement prediction = playerprediction <0 or 1> Toggle running speedmeter = speedmeter <0 or 1> Benchmarking test in single player1 = benchmark C5L1 FPS display in single player1 = showfps <0 or 1> Kick and ban player from server, as multi-player admin1 = bankick Set max number of players on server, as multi-player admin1 = maxplayers Set max number of spectators on server, as multi-player admin1 = maxspectators Toggle power-up dropping after map change, as multi-player admin1 = powerupdrop <0 or 1> Toggle power-ups, as multi-player admin1 = powerups <0 or 1> Toggle weapons stay if collected, as multi-player admin1 = weaponsstay <0 or 1> Toggle damage to teammates, as multiplayer admin1 = teamdamage <0 or 1> Toggle bunny hopping, as multi-player admin1 = allowbunnyhopping <0 or 1> Toggle bright player skins, as multiplayer admin1 = allowbrightskins <0 or 1> Toggle forward rocket jump, as multiplayer admin1 = allowforwardrj <0 or 1> Change game mode on server, as multiplayer admin1 = gamemode Reload current map, as multi-player admin1 = reloadmap Toggle spectator mode for multiplayer clients1 = spectator <0 or 1> Startsvoting for multiplayer clients;for example callvote maxplayers 21 = callvote Agree or not agree to callvote for multi-player clients1 = vote Play indicated movie file for multiplayer clients1 = demoplay Record indicated movie file for multiplayer clients1 = demorecord Stop playback of current demo for multi-player clients1 = demostop Connect to specified server for multiplayer clients1 = connect disables/enables client prediction in multi-player mode1 = prediction <0 or 1> Latency in miliseconds, can be negative, in multi-player mode1 = pushlatency Set number of milliseconds to pass between sending your action packets to server in multi-player mode1 = actionsendperiod Show network info from the start of the connection in multi-player mode1 = netstats overall Show help for the command in multiplayer mode1 = netstats help Map names: Use one of the following entries with the map code. DM_Fragenstein DM_Illuminati DM_Mine DM_Psycho DM_Sacred DM_Unseen DMPCF_Tower DMPCF_Warehouse DM_Cursed (requires v1.15 patch) Cheats[demo]: Here is a list of console commands compiled from the results. Some of these commands are flags, as in they must be followed with a 0 or 1. NAME: GOD GIVEALL EXIT SHOWWEAPON SERVER FOV MSENSITIVITY MAP JOIN MSMOOTH TPP PLAYERPREDICTION CAMERAINTERPOLATION HUDSIZE QUIT FRAGLIMIT CROSSHAIR TIMELIMIT SPEEDMETER BULLETTIME POS ROT DIDELTASCALE WEAPONSPECULAR USEDINPUT I found a couple "if debug then" statements so I'm guessing most of them will not work unless you start the game in a "debug" mode. At least this is the case with "GOD" and "GIVEALL". Entering debug mode is most likely accomplished by passing a command-line parameter to the game or adding/editing values in a configuration file. tip to defeat bosses in painkiller: necrogiant: just a straight out shooting. also keep a tab on other demons who rush to you when u fight the giant in the level "ENCLAVE". when the health of necrogiant becomes very low then he will use the twister attack. so lookout for that and avoid getting into the twister. keep on shooting him. swamp monster: you will find that he is not affected by just normal shooting.u r on a small island like place amidst a gurgling and bubbling swamp.the "swamp monster" will go around the island.there will be bubbles emerging as he moves through the swamp.try shooting the bubbles when he nears them only otherwise bursting of bubbles will have no effect on him. after some time he will not attack you as he will then go for extinguishing the fires that take place when u shoot the bubbles. there will also be bubbles floating in air. shoot them just as they are on him. his vestige will change ands it would appear as if he is covered with the swamp dirt.then go on shooting like hell and he will take damage with normal shooting.it will last for sometime only. then he will regain his normal vestige and then our shooting will become useless.try again shooting a floating bubble and repeat until u r finished with him. guardian: in the beginning he will not take damage from normal shooting. but his hammer will. so concentrate on his hammer. shoot endlessly at the hammer. the hammer will be destroyed after sometime.then take on the guardian alastor: shoot him endlessly.that's the mantra here. he will strike down on floors and make u fall down. when he is at the lowest floor he will gain his health from the white statues after he is down. so shoot the statues when he is in the process of regaining his health and destroy them.the statutes won't get damaged otherwise. lucyfer: i spent around three hours on this boss. i could never guess how to defeat him until he threw his sword on me and i clicked the sword unknowingly. and lo behold, it ricocheted,went back and killed lucyfer instead. he fell down like a melting butter. so kill monsters (around 66) to morph into demon; then u will meet lucyfer. among his various attacks he will once throw his sword at you.click on the sword it will go back and kill him.that's the end. end: the end was very disappointing as u realise that it was a game played to dethrone lucyfer by alastor and u were just a "pawn" in the hands of alastor. he will leave u to the mercy of his innumerable monsters at the end. Activating cheat mode in higher difficulty setting: Cheat codes are normally only available in games under the insomnia or daydream difficulty setting. Use the following trick to use them under the nightmare or trauma difficulty setting. First, enable the desired codes in a game under the insomnia or daydream difficulty setting. Then, load a game in the menu that was played under a higher difficulty setting. The codes will remain active. Extra money: Equip the Painkiller, then hit an enemy with its second attack. Then, quickly do it three or four times while he is in the air; the enemy should not fall on ground. You will then see something like a jewel pop out. Collect it and it will add about 30 to your money. Note: You cannot use the extra amount to get a Black Tarrot Card in Chapter 1. God Mode in Nightmare and Trauma Modes: To get god mode into the tougher modes, where cheats are not supposed to be activated, start a game on Insomnia or Daydream difficulty and enter "pkgod" to activate god mode. Then, in the menu, load any game you wish, and god mode will stay on. Also note that this will continue through levels, and will only need to be reactivated again when you quit the came and return. Note: This cheat works up to v1.2; it has not been tested with higher versions. Extra Gold Pieces: To make enemies drop a gold piece (bigger than those found by destroying things) you'll need to use the secondary fire (throwing out the spinning claw) of the painkiller. Keep using it on a dead enemy's body, throwing them up in the air usually about 5 times, and the body will drop a gold piece! Getting More Gems: This is an very easy way to gain even more gems from monsters. You need the stakes gun (the one that shoot wooden pike) and the painkiller. Kill an enemy with the stakes and make sure that he is near a wall or anything that will make him go fly and "plug" itself to it (wall, floor, pillar ect). Then equip the painkiller, and use the secondary fire as FAST as you can on the body: The body will NOT fly away in the air, since its locked to the wall by the pike and you will be able to get up to 4 or 5 gems (each is worth 15$) for each monster. It work better if you shoot in the torso of the monster, the arms or legs wont work as good because the cadaver will still react to the painkiller (moving very fast in unusual ways), making it a little harder to hit him. If you use the cheat that prevent the bodies from disappearing, its even easier. I also noticed (in the second demo) that the big skeletons guys with shotguns can give me "gems" in the form of rings that are worth only 10$, they give you that when you damage them to a critical point, and then you blow them out to bits with a rocket. Game Crashing on load: If you find that the game is crashing when loading levels, check your system clock and make sure the time and date are accurate. Each game save is stamped with a time and date. Evidently, it tracks progress through the game by the time/date stamp. Any game save that has an older date then the previous game save causes it to shut down.