gamename unreal gamever 227i gamesubver 9 mingamever 224 location 0 shortname The Errorist Network DM1-server! hostport 7777 gametype DeathMatch GameClass UTeamFix.DeathMatchGameFix gamemode openplaying gamever 227i gamesubver 9 mingamever 224 Addons101 Internal UTF Addons UTeamFixVersion 10H-OLDUNREAL 05 timelimit 15 fraglimit 30 MultiplayerBots Yes ChangeLevels Yes mapfilename DmHeXXed OS Linux Addons UTeamBaseAddons
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Unreal
Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive in May 1998. It was powered by an original gameplay and physics engine that now bears the game's name, one that had been in development for over three years in founder Tim Sweeney's garage before the game was released.
Since the release of Unreal, the franchise has had one sequel and two different series based on the Unreal universe. One official bonus pack, the Epic-released Fusion Map Pack, can be downloaded free of charge. Unreal Mission Pack: Return to Na Pali was released in June 1999, and added new missions to the single player campaign of Unreal. Unreal and Return to Na Pali would later be bundled together as Unreal Gold. Additionally, the games were updated to run on the Unreal Tournament version of the game engine.
Unreal - GamePlay
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Unreal - Cheat Codes
Press [Tab] or ~ to display the console window. Effect Code Full ammo for current weapon - allammo Full ammo for all weapons in inventory - allammo 999 Flight mode - fly No clipping mode - ghost Disable flight and no clipping modes - walk Invincibility for current level - god Add weapon or item to the world - summon Toggle time - playersonly Jump to indicated map - open Third person view - behindview 1 First person view - behindview 0 Set game speed2 - slomo<0.0-10.0> Kill monsters - killpawns Kill all bots (multiplayer) - killpawnsbot Kill all of indicated enemy type - killall Invisibility - invisible Spawn indicated number of bots - addbots Broadcast message to other players - say Cannot drown - amphibious Suicide - suicide Preferences menu - preferences Play dead - feigndeath Unlimited charge for selected item - set - charge 9999999999
Reset graphics and textures - flush Toggle game pause - pause Item names: Use the following values with the summon code. SUMMON CLIP - Summons a automag-clip SUMMON STINGERAMMO -Summons Stingerammo SUMMON ASMDAMMO - Summons asmdammo SUMMON ROCKETCAN - Summon Eightball ammo SUMMON FLAKBOX - summons 10 flak shells SUMMON FLAKSHELLAMMO - Summons one FlakShell SUMMON RAZORAMMO - Summons a razorammo SUMMON SLUDGE - Summons BioSludge SUMMON RIFLEAMMO - Summons a Rifle Ammo SUMMON SHELLBOX - Summons Minigun ammo SUMMON ROCKET - Summons a Rocket (Not Weapon, For you) SUMMON BIOGEL - Summons Bioshot SUMMON BANDAGES - Summons Health +5 SUMMON SUPERHEALTH - Summons Health + 100 SUMMON HEALTH - Health +20 SUMMON GRENADE - RocketGrenade SUMMON SKAARJPROJECTILE - SkaarjShot SUMMON RAZORBLADE - RazorShot SUMMON DAMPENER - Pickup Dampener SUMMON SEEDS - Seeds SUMMON CRUCIFIEDNALI - A Nali (Only on Wall) SUMMON SPLASH - Coming Splash SUMMON TARYDIUMBARREL - Instabarrel SUMMON SLUDGEBARREL - BioBarrel SUMMON CHEST - Makes a Chest SUMMON BARREL - Normal Barrel SUMMON VASE - Makes Vase SUMMON CHAIR - Makes Chair SUMMON WOODENBOX - Makes a Box of Wood SUMMON STEELBOX - Makes Box of Steel SUMMON NALISTATUE - Makes Statue From a Nali SUMMON QUADSHOT - Makes Quadshot SUMMON SHELLS - Ammo from Quadshot SUMMON CANNON - Makes Cannon (60 Health) SUMMON HUGECANNON - Makes Big Cannon ( 390 Health ) SUMMON ESCAPEPOD - Makes Escapepod SUMMON MOON - Makes World 1 SUMMON SMALLSTEELBOX - Makes Mini Steelbox SUMMON MEDWOODBOX - Med Woodbox SUMMON SMALLWOODBOX - Makes Mini Woodbox SUMMON MAGMA - Throw a Magma SUMMON WIRE - Summons Wire SUMMON DEADCHAIRMALE - Summons a Deadsitmale SUMMON FLAG1 - Flag 1 SUMMON FLAGB - Flag 2 SUMMON MOON2 - World 2 SUMMON MOON3 - World 3 SUMMON LAMP4 - Summons a Lamp SUMMON DRIP - Summons a Drip SUMMON FEMALEONECARCASS - Dead Female SUMMON DRIPGENERATOR - Generator of Drips SUMMON MALETHREECARCASS - DeadMale SUMMON BUBBLEGENERATOR - Generator of Bubble SUMMON KRALLCARCASS - KrallStatue SUMMON MANTACARCASS - Deadmanta SUMMON PANEL - Summons Skull ! SUMMON PLANT1 - Plant SUMMON ARROW - Throw Arrow SUMMON SEAWEED - Plant In Water SUMMON FEMALETWOCARCASS -Female2Dead Map names: Use the following values with the open code. Bluff Ceremony Chizra Dark Dasacellars Dasapass Dcrater Dig DKNightOp DMARIZA DMCURSE DmDeathFan DmDeck16 DMElsinore DMfith DmHealPod DmMorbias DmRadikus DmTundra Dug Endgame Entry ExtremeLab ExtremeEnd ExtremeGen ExtremeBeg ExtremeCore ExtremeDark ExtremeDGen Gateway Harobed IsvDeck1 IsvKran4 IsvKran32 NaliBoat NaliC NaliLord Noork NyLeve Passage QueenEnd Ruins SkyBase SkyCaves SkyTown SpireVillage TerraLift Terraniux TheSunspire Trench Unreal VeloraEnd Vortex2 Creature names: Use the following values with the summon code. Note: Some of these creatures may not summon unless you are in a Return to Na Pali area. Brute Cow Devilfish Fly Krall Krallelite Lesserbrute Manta Mercenary Mercenaryelite Nali Predator Pupae Skaarjberserker Skaarjgunner Skaarjinfantry Skaarjlord Skaarjofficer Skaarjwarrior Skarrjscout Skarrjtrooper Slith Spinner Tentacle Warlord Less gore: Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "unreal.ini" file in the "\unreal\system" folder. Find the entries under [Engine.GameInfo] heading, which appear as: [Engine.GameInfo] bLowGore=False bVeryLowGore=False Changing the value of "bLowGore" to "True" will stop the bodies from exploding when hit too hard. They will just disappear instead of flying to pieces. Changing the value of "bVeryLowGore" to "True" changes the blood splatters from red to green when you shoot something. Hidden photograph (Game Of The Year Edition): In the Codex Of Wisdom map, go to the location with the Biosludge and ammunition. Between those two is a hole. Fall down and face the wall. Enable the ghost code and walk through the wall. There is a photograph of a man with the caption "Pretty fly...". Hidden room: Go to the extreme dark level in botmatch (or enable the summon extremedark code). Enable the ghost code at the start of the level. Fly to the lowest room in the area. There is no way to get in or out of this room without the ghost code. Secret - Instant Kill: For the instant kill, use an ASMD Shockrifle and fire an orb. If you then hit the orb with the beam function just as it reaches your target, you will create a lethal explosion. Quadshot gun: This is an extra gun on the game. Enable the summon quadshot code and a different gun will appear. Pick it up. If you have the stinger gun, take it out and press 3 again. if you do not have the stinger, press 3 and a gun will appear, taking up almost all of the screen and looks like a plus sign. The gun has no ammunition and will not shoot. Hint: Hidden area at end: Go to the ending scene (use the open endgame code if desired), and enable the ghost code. Follow the same path that the rocket would travel until you get to the darkness at the end (before the rocket goes outside). Go into the darkness and look around. You should see what appears to be a black box with a yellow border, and a light switch on top. Hint: Enemy versus enemy: To get two of your enemies to fight, get behind one so that the other hits or shoots the first one. Then, step back and they will start fighting each other. They will fight until one kills the other, then it will turn its attention back on you. Go to Botmatch, then Coop Game. From here, you can pit creatures spawned with the summon code against each other in whatever instance of the game you desire. There are two ways to get the creatures to fight each other until one dies. The most effective method is to enable the fly and invisible codes then summon the desired creature. Then, right click to fly directly above the creature you just summoned. Once you are above the summoned creature, summon another creature of your choice. That creature will fall on the creature below him, and they will begin fighting until one of them dies. Note: This does not work on creatures of the same species, for example a Krall falling on top of another Krall.