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gamenameunreal
gamever227i
gamesubver9
mingamever224
location0
shortnameThe Errorist Network INF-server!
hostport7777
gametypeDeathMatch
GameClassInfiltration.INFIL_DeathMatch
gamemodeopenplaying
gamever227i
gamesubver9
mingamever224
timelimit15
fraglimit30
MultiplayerBotsYes
ChangeLevelsYes
mapfilenameDmMadSkillzINF_DAY
OSLinux
   
 

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Unreal

Unreal is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive in May 1998. It was powered by an original gameplay and physics engine that now bears the game's name, one that had been in development for over three years in founder Tim Sweeney's garage before the game was released.

Since the release of Unreal, the franchise has had one sequel and two different series based on the Unreal universe. One official bonus pack, the Epic-released Fusion Map Pack, can be downloaded free of charge. Unreal Mission Pack: Return to Na Pali was released in June 1999, and added new missions to the single player campaign of Unreal. Unreal and Return to Na Pali would later be bundled together as Unreal Gold. Additionally, the games were updated to run on the Unreal Tournament version of the game engine.

   
 
 
Unreal - GamePlay
   
 
 
Unreal - Cheat Codes
Press [Tab] or ~ to display the console window.
Effect Code

Full ammo for current weapon - allammo
Full ammo for all weapons in inventory - allammo 999
Flight mode - fly
No clipping mode - ghost
Disable flight and no clipping modes - walk
Invincibility for current level - god
Add weapon or item to the world - summon
Toggle time - playersonly
Jump to indicated map - open
Third person view - behindview 1
First person view - behindview 0
Set game speed2 - slomo<0.0-10.0>
Kill monsters - killpawns
Kill all bots (multiplayer) - killpawnsbot
Kill all of indicated enemy type - killall
Invisibility - invisible
Spawn indicated number of bots - addbots
Broadcast message to other players - say
Cannot drown - amphibious
Suicide - suicide
Preferences menu - preferences
Play dead - feigndeath
Unlimited charge for selected item - set charge 9999999999
Reset graphics and textures - flush
Toggle game pause - pause
Item names:

Use the following values with the summon code.
SUMMON CLIP - Summons a automag-clip
SUMMON STINGERAMMO -Summons Stingerammo
SUMMON ASMDAMMO - Summons asmdammo
SUMMON ROCKETCAN - Summon Eightball ammo
SUMMON FLAKBOX - summons 10 flak shells
SUMMON FLAKSHELLAMMO - Summons one FlakShell
SUMMON RAZORAMMO - Summons a razorammo
SUMMON SLUDGE - Summons BioSludge
SUMMON RIFLEAMMO - Summons a Rifle Ammo
SUMMON SHELLBOX - Summons Minigun ammo
SUMMON ROCKET - Summons a Rocket (Not Weapon, For you)
SUMMON BIOGEL - Summons Bioshot
SUMMON BANDAGES - Summons Health +5
SUMMON SUPERHEALTH - Summons Health + 100
SUMMON HEALTH - Health +20
SUMMON GRENADE - RocketGrenade
SUMMON SKAARJPROJECTILE - SkaarjShot
SUMMON RAZORBLADE - RazorShot
SUMMON DAMPENER - Pickup Dampener
SUMMON SEEDS - Seeds
SUMMON CRUCIFIEDNALI - A Nali (Only on Wall)
SUMMON SPLASH - Coming Splash
SUMMON TARYDIUMBARREL - Instabarrel
SUMMON SLUDGEBARREL - BioBarrel
SUMMON CHEST - Makes a Chest
SUMMON BARREL - Normal Barrel
SUMMON VASE - Makes Vase
SUMMON CHAIR - Makes Chair
SUMMON WOODENBOX - Makes a Box of Wood
SUMMON STEELBOX - Makes Box of Steel
SUMMON NALISTATUE - Makes Statue From a Nali
SUMMON QUADSHOT - Makes Quadshot
SUMMON SHELLS - Ammo from Quadshot
SUMMON CANNON - Makes Cannon (60 Health)
SUMMON HUGECANNON - Makes Big Cannon ( 390 Health )
SUMMON ESCAPEPOD - Makes Escapepod
SUMMON MOON - Makes World 1
SUMMON SMALLSTEELBOX - Makes Mini Steelbox
SUMMON MEDWOODBOX - Med Woodbox
SUMMON SMALLWOODBOX - Makes Mini Woodbox
SUMMON MAGMA - Throw a Magma
SUMMON WIRE - Summons Wire
SUMMON DEADCHAIRMALE - Summons a Deadsitmale
SUMMON FLAG1 - Flag 1
SUMMON FLAGB - Flag 2
SUMMON MOON2 - World 2
SUMMON MOON3 - World 3
SUMMON LAMP4 - Summons a Lamp
SUMMON DRIP - Summons a Drip
SUMMON FEMALEONECARCASS - Dead Female
SUMMON DRIPGENERATOR - Generator of Drips
SUMMON MALETHREECARCASS - DeadMale
SUMMON BUBBLEGENERATOR - Generator of Bubble
SUMMON KRALLCARCASS - KrallStatue
SUMMON MANTACARCASS - Deadmanta
SUMMON PANEL - Summons Skull !
SUMMON PLANT1 - Plant
SUMMON ARROW - Throw Arrow
SUMMON SEAWEED - Plant In Water
SUMMON FEMALETWOCARCASS -Female2Dead
Map names:

Use the following values with the open code.
Bluff
Ceremony
Chizra
Dark
Dasacellars
Dasapass
Dcrater
Dig
DKNightOp
DMARIZA
DMCURSE
DmDeathFan
DmDeck16
DMElsinore
DMfith
DmHealPod
DmMorbias
DmRadikus
DmTundra
Dug
Endgame
Entry
ExtremeLab
ExtremeEnd
ExtremeGen
ExtremeBeg
ExtremeCore
ExtremeDark
ExtremeDGen
Gateway
Harobed
IsvDeck1
IsvKran4
IsvKran32
NaliBoat
NaliC
NaliLord
Noork
NyLeve
Passage
QueenEnd
Ruins
SkyBase
SkyCaves
SkyTown
SpireVillage
TerraLift
Terraniux
TheSunspire
Trench
Unreal
VeloraEnd
Vortex2
Creature names:

Use the following values with the summon code.
Note: Some of these creatures may not summon unless you are in a Return to
Na Pali area.
Brute
Cow
Devilfish
Fly
Krall
Krallelite
Lesserbrute
Manta
Mercenary
Mercenaryelite
Nali
Predator
Pupae
Skaarjberserker
Skaarjgunner
Skaarjinfantry
Skaarjlord
Skaarjofficer
Skaarjwarrior
Skarrjscout
Skarrjtrooper
Slith
Spinner
Tentacle
Warlord
Less gore:

Note: This procedure involves editing a game file; create a backup copy of
the file before proceeding. Use a text editor to edit the "unreal.ini" file
in the "\unreal\system" folder. Find the entries under [Engine.GameInfo]
heading, which appear as:
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
Changing the value of "bLowGore" to "True" will stop the bodies from exploding
when hit too hard. They will just disappear instead of flying to pieces. Changing
the value of "bVeryLowGore" to "True" changes the blood splatters from red to
green when you shoot something.
Hidden photograph (Game Of The Year Edition):

In the Codex Of Wisdom map, go to the location with the Biosludge and ammunition.
Between those two is a hole. Fall down and face the wall. Enable the ghost code
and walk through the wall. There is a photograph of a man with the caption
"Pretty fly...".
Hidden room:

Go to the extreme dark level in botmatch (or enable the summon extremedark code).
Enable the ghost code at the start of the level. Fly to the lowest room in the
area. There is no way to get in or out of this room without the ghost code.
Secret - Instant Kill:

For the instant kill, use an ASMD Shockrifle and fire an orb. If you then hit the
orb with the beam function just as it reaches your target, you will create a lethal
explosion.
Quadshot gun:

This is an extra gun on the game. Enable the summon quadshot code and a different
gun will appear. Pick it up. If you have the stinger gun, take it out and press 3
again. if you do not have the stinger, press 3 and a gun will appear, taking up
almost all of the screen and looks like a plus sign. The gun has no ammunition
and will not shoot.
Hint: Hidden area at end:

Go to the ending scene (use the open endgame code if desired), and enable the ghost
code. Follow the same path that the rocket would travel until you get to the darkness
at the end (before the rocket goes outside). Go into the darkness and look around.
You should see what appears to be a black box with a yellow border, and a light
switch on top.
Hint: Enemy versus enemy:

To get two of your enemies to fight, get behind one so that the other hits or shoots
the first one. Then, step back and they will start fighting each other. They will
fight until one kills the other, then it will turn its attention back on you.
Go to Botmatch, then Coop Game. From here, you can pit creatures spawned with the
summon code against each other in whatever instance of the game you desire. There
are two ways to get the creatures to fight each other until one dies. The most
effective method is to enable the fly and invisible codes then summon the desired
creature. Then, right click to fly directly above the creature you just summoned.
Once you are above the summoned creature, summon another creature of your choice.
That creature will fall on the creature below him, and they will begin fighting
until one of them dies. Note: This does not work on creatures of the same species,
for example a Krall falling on top of another Krall.
   
 
 





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